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Anubis SPG configuration

This is an extract from the guide The SPG Guide, By Anubis


Ammunition: Depending on how much ammo your SPG carries by default, you will probably need some ammo parts. I recommend having at least 80 shells in any SPG.

Reload: Muzzle breaks should take up the majority of your part space. Try to get your reload down to 2.5 seconds, that's the minimum reload time. However, you may notice that a reload speed of 2.5 seconds makes the combat skill Rapid Shot obsolete. Thus, you may choose to keep a reload time of about 3 seconds in order to maximize damage while using Rapid Shot. Or, you can use the skill points for something else. That skill is very useful for other tank types, though, if you use them often enough.

Damage: Aiming Sights will increase your damage per shell, which, while useful, takes a back seat to reload time. Use Aiming Sights to fill in 1x1 spaces that Muzzle Breaks won't fit into or if you already have a 2.5 second reload.

Speed: This is up to your discretion. You may choose to sacrifice some damage output for extra speed to get to the battle faster. I personally do not.

Armor: Do not get armor parts. The space is much better utilized when filled with offensive parts.
Range: Gun Barrels are very large and only increase your range marginally. I don't recommend them, as you will outrange pretty much anyone you can see anyways.


There are some VP parts that I do recommend for SPGs:

Breech Mechanism: This thing increases damage and decreases reload time. Why compromise? I highly recommend it. It is expensive, though, but remember: You can use this thing on every vehicle you own. Just transfer it when you switch. Also, when it's time to upgrade to Breech Mechanism B, you still get back 75% of what you spent on A.

Piercing Shell: These have a 5% chance to apply a damage over time effect for one minute. It's pretty nice for every type of tank, but it's fantastic for SPGs. Why? Because it has a 5% chance to apply this damage to every tank that is hit by your innate splash damage! Great. It's also cheap. Get it.

Exhaust Shell: I personally do not like them, as they have a very low chance of working (3% on a critical), and the amount of FPW it takes away usually isn't enough to make a difference anyways. They're pretty cool otherwise, though. Get it if you want to. I do not know if it can also apply to tanks that you've splash damaged. I doubt it, though, as the SPG splash damage does not consider criticals.