ABOUT

Strategy guides and game data for Blitz 1941 - MMO tank game.

SUPPLIES

REPAIR KIT

HOW TO USE IT: When your tank is low on health, you're far from a Armory Depot and still want to remain in battle, use this item to restore a portion of your tank's HP, based on the supplies level.

 

 

 

Repair kit I

Slot: 2X1

Credits: 500

VP Points: 0

Req. level: 6

Req. rank: Lieutenant 1

 

Effect: Tanks HP by 1000 get repaired


Repair kit II

Slot: 2X1

Credits: 1000

VP Points: 0

Req. level: 11

Req. rank: Lieutenant 1

 

Effect: Tanks HP by 2250 get repaired

Repair kit III

Slot: 2X1

Credits: 1500

VP Points: 0

Req. level: 18

Req. rank: Lieutenant 1

 

Effect: Tanks HP by 3500 get repaired

C-RATION

HOW TO USE IT: When your tank is low on FPW, you're far from a Armory Depot and still want to remain in battle, use this item to restore a portion of your tank's FPW, based on the supplies level.

 

 

 

C-Ration I

Slot: 2X1

Credits: 150

VP Points: 0

Req. level: 1

Req. rank: Lieutenant 1

 

Effect: Tankman's max FPW 50% recover


C-Ration II

Slot: 2X1

Credits: 250

VP Points: 0

Req. level: 8

Req. rank: Lieutenant 1

 

Effect: Tankman's max FPW 75% recover

C-Ration III

Slot: 2X1

Credits: 350

VP Points: 0

Req. level: 14

Req. rank: Lieutenant 1

 

Effect: Tankman's max FPW 100% recover

RESCUE KIT

HOW TO USE IT: If you have been immobilized by an CONFUSE or OVERPOWER attack, or any other negative buff, use this item to eliminate 1,2 or 3 negative effects. For example, if you got hit by CONFUSE, use the RESCUE KIT to instantly eliminate the efect and reenter in batle. 

 

 

 

Rescue kit I

Slot: 1X1

Credits: 100

VP Points: 0

Req. level: 3

Req. rank: Lieutenant 1

 

Effect: Indispositioned status, cure 1 units randomly


Rescue kit II

Slot: 1X1

Credits: 200

VP Points: 0

Req. level: 9

Req. rank: Lieutenant 1

 

Effect: Indispositioned status, cure 1 units randomly

Rescue kit III

Slot: 1X1

Credits: 300

VP Points: 0

Req. level: 15

Req. rank: Lieutenant 1

 

Effect: Indispositioned status, cure 1 units randomly

INVINCIBILITY KIT

HOW TO USE IT: This supply offers you a few seconds of invincibility, useful if you're engaging in an assault on tank enemies or want to retreat from a battle.

 

 

 

Invincibility Kit I

Slot: 2X2

Credits: 300

VP Points: 0

Req. level: 4

Req. rank: Lieutenant 1

 

Effect: Durin 3 sec. all tanks become invincible


Invincibility Kit II

Slot: 2X2

Credits: 400

VP Points: 0

Req. level: 10

Req. rank: Lieutenant 1

 

Effect: Durin 5 sec. all tanks become invincible

Invincibility Kit III

Slot: 2X2

Credits: 500

VP Points: 0

Req. level: 16

Req. rank: Lieutenant 1

 

Effect: Durin 7 sec. all tanks become invincible

ENGINE OIL

HOW TO USE IT: This supply offers your tank 50% more speed for a few seconds. Useful when you want to reach your destination faster or want to retreat from a battle.

 

 

 

Engine Oil I

Slot: 1X1

Credits: 150

VP Points: 0

Req. level: 5

Req. rank: Lieutenant 1

 

Effect: Speed during 5 sec. 50% increase


Engine Oil II

Slot: 1X1

Credits: 200

VP Points: 0

Req. level: 11

Req. rank: Lieutenant 1

 

Effect: Speed during 7 sec. 50% increase

Engine Oil III

Slot: 1X1

Credits: 250

VP Points: 0

Req. level: 17

Req. rank: Lieutenant 1

 

Effect: Speed during 9 sec. 50% increase

FURY KIT

HOW TO USE IT: Although decreasing your life, this item can give you an attack boost for 1 minute. Useful when conducting assault or any other "attack or die" moments.

 

 

 

Fury Kit I

Slot: 2X2

Credits: 0

VP Points: 50

Req. level: 1

Req. rank: S-Lieutenant 1

 

Effect: Every 2 sec. HP 50 decrease, improve +10% attack in 1 min., hold min 1 HP


Fury Kit II

Slot: 2X2

Credits: 0

VP Points: 100

Req. level: 1

Req. rank: Major 1

 

Effect: Every 2 sec. HP 75 decrease, improve +15% attack in 1 min., hold min 1 HP

Fury Kit III

Slot: 2X2

Credits: 0

VP Points: 150

Req. level: 1

Req. rank: M-General 1

 

Effect: Every 2 sec. HP 100 decrease, improve +20% attack in 1 min., hold min 1 HP

CARTRIGE KIT

HOW TO USE IT: When your tank is low on shells, use this item to restore a certain number of shells.

 

 

 

Cartrige Kit I

Slot: 2X2

Credits: 0

VP Points: 25

Req. level: 1

Req. rank: Lieutenant 5

 

Effect: If use item 10 shells recovered


Cartrige Kit II

Slot: 2X2

Credits: 0

VP Points: 50

Req. level: 1

Req. rank: S-Lieutenant 5

 

Effect: If use item 20 shells recovered

Cartrige Kit III

Slot: 2X2

Credits: 0

VP Points: 75

Req. level: 1

Req. rank: Captain 5

 

Effect: If use item 30 shells recovered

ANTI-TANK BARRIER

HOW TO USE IT: Useful for blocking certain paths or offering you a place to hide. This item places a big block on the map and can only be eliminated by destroying it or waiting for 10 minutes until it disappears. Selecting the item will draw a blue circle around your tank which indicated the area in which you can place the item

 

 

 

Anti-Tank Barrier I

Slot: 2X2

Credits: 0

VP Points: 100

Req. level: 1

Req. rank: S-Lieutenant 5

 

Effect: Set anti-tank obstacle, Defence 100, Durab. 11000, in 10 min.


Anti-Tank Barrier I

Slot: 2X2

Credits: 0

VP Points: 150

Req. level: 1

Req. rank: Major 5

 

Effect: Set anti-tank obstacle, Defence 150, Durab. 22500, in 10 min.

Anti-Tank Barrier I

Slot: 2X2

Credits: 0

VP Points: 200

Req. level: 1

Req. rank: Colonel 5

 

Effect: Set anti-tank obstacle, Defence 200, Durab. 30000, in 10 min.

HANDY DETECTOR

HOW TO USE IT: Useful for detecting hidden tanks, but don't want to be in the line of fire. Be careful, the item has a smaller range than the SCOUT skill. This item places an antenna on the map and can only be eliminated by destroying it or waiting for 10 minutes until it disappears. Selecting the item will draw a blue circle around your tank which indicated the area in which you can place the item

 

 

 

Handy Detector I

Slot: 2X2

Credits: 0

VP Points: 50

Req. level: 1

Req. rank: S-Lieutenant 1

 

Effect: Sight in 25m radius 10 min. passed or destroyed by tanks


Handy Detector I

Slot: 2X2

Credits: 0

VP Points: 100

Req. level: 1

Req. rank: Major 1

 

Effect: Sight in 50m radius 10 min. passed or destroyed by tanks

Handy Detector I

Slot: 2X2

Credits: 0

VP Points: 150

Req. level: 1

Req. rank: Colonel 1

 

Effect: Sight in 100m radius 10 min. passed or destroyed by tanks