CARTRIGE |
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HOW TO USE IT: Place this part in your tanks to receive an extra number of shells. Useful for tanks that have a low number of shells or tanks with a high firing rate. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Cartrige A
Slot: 1X1
Credits: 2000
VP points: 0
Req. level: 5
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Max shell capacity 10 increase
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Cartrige B
Slot: 1X1
Credits: 4500
VP points: 0
Req. level: 10
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Max shell capacity 15 increase |
Cartrige C
Slot: 2X1
Credits: 9500
VP points: 0
Req. level: 15
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Max shell capacity 20 increase |
MUZZLE BREAK |
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HOW TO USE IT: The muzzle break decreases the shell reloading time up to a minimum of 2.5 seconds. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Muzzle Break A
Slot: 2X1
Credits: 4000
VP points: 0
Req. level: 6
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Reloading time decreased by 3%
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Muzzle Break B
Slot: 2X1
Credits: 6000
VP points: 0
Req. level: 11
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Reloading time decreased by 5% |
Muzzle Break C
Slot: 3X1
Credits: 10000
VP points: 0
Req. level: 16
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Reloading time decreased by 8% |
AIMING SIGHT |
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HOW TO USE IT: This part increases your tank damage. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Aiming Sight A
Slot: 1X1
Credits: 5000
VP points: 0
Req. level: 7
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank Attack 3 increase
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Aiming Sight B
Slot: 1X1
Credits: 10000
VP points: 0
Req. level: 11
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank Attack 5 increase |
Aiming Sight C
Slot: 1X1
Credits: 25000
VP points: 0
Req. level: 17
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank Attack 7 increase |
OIL PRESSURE PUMP |
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HOW TO USE IT: Increases the turning speed of the tanks turret. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Oil Pressure Pump A
Slot: 1X1
Credits: 2500
VP points: 0
Req. level: 4
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Turret speed 7% increase |
Oil Pressure Pump B
Slot: 1X2
Credits: 5000
VP points: 0
Req. level: 9
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Turret speed 18% increase |
Oil Pressure Pump A
Slot: 2X2
Credits: 12500
VP points: 0
Req. level: 14
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Turret speed 45% increase
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GUN BARREL |
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HOW TO USE IT: Increases the range, damage and chance of shell penetration of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Gun Barrel A
Slot: 2X1
Credits: 2500
VP points: 0
Req. level: 8
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Shell speed in muzzle 2 increase
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Gun Barrel AB
Slot: 3X1
Credits: 6500
VP points: 0
Req. level: 13
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Shell speed in muzzle 5 increase |
Gun Barrel AC
Slot: 4X1
Credits: 12000
VP points: 0
Req. level: 18
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Shell speed in muzzle 7 increase |
ASSIST ARMOR PLATE |
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HOW TO USE IT: Increases the armor of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Assist Armor Plate A
Slot: 1X1
Credits: 3500
VP points: 0
Req. level: 3
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank armor by 4mm durability adding
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Assist Armor Plate B
Slot: 2X2
Credits: 11000
VP points: 0
Req. level: 8
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank armor by 18mm durability adding |
Assist Armor Plate C
Slot: 3X3
Credits: 21500
VP points: 0
Req. level: 13
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank armor by 45mm durability adding |
CATAPULT |
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HOW TO USE IT: Increases the speed of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Catapult A
Slot: 1X2
Credits: 5500
VP points: 0
Req. level: 7
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank speed by 2km durability increase
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Catapult B
Slot: 2X2
Credits: 8500
VP points: 0
Req. level: 14
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank speed by 5km durability increase |
Catapult C
Slot: 2X3
Credits: 14500
VP points: 0
Req. level: 19
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Tank speed by 9km durability increase |
AUTO FIRE |
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HOW TO USE IT: This item eliminates the aiming system. However, this comes with a price: damage is reduced by 25% and the chance to do a critical is 3%. |
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Auto Fire
Slot: 2X2
Credits: 0
VP points: 0
Req. level: 1
Req. rank: Lieutenant 1
Double equip: Yes
Effect: Auto-aiming when shooting Damage down 25% Critical 3%
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GUARD BLOCK |
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HOW TO USE IT: Increases the HP of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Guard Block A
Slot: 2X2
Credits: 0
VP points: 1500
Req. level: 1
Req. rank: Lieutenant 4
Double equip: Yes
Effect: Tank HP 500 increase
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Guard Block B
Slot: 2X2
Credits: 0
VP points: 2000
Req. level: 1
Req. rank: Captain 6
Double equip: Yes
Effect: Tank HP 650 increase |
Guard Block C
Slot: 2X2
Credits: 0
VP points: 2500
Req. level: 1
Req. rank: Major 8
Double equip: Yes
Effect: Tank HP 800 increase |
FUEL CAN |
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HOW TO USE IT: Increases the FPW of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank). |
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Fuel Can A
Slot: 2X2
Credits: 0
VP points: 1250
Req. level: 1
Req. rank: S-Lieutenant 3
Double equip: Yes
Effect: Tankman FPW 100 increase
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Fuel Can B
Slot: 2X2
Credits: 0
VP points: 1800
Req. level: 1
Req. rank: Major 6
Double equip: Yes
Effect: Tankman FPW 100 increase |
Fuel Can C
Slot: 2X2
Credits: 0
VP points: 2350
Req. level: 1
Req. rank: Colonel 9
Double equip: Yes
Effect: Tankman FPW 100 increase |
DRAIN FPW BULLET |
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HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 5%, 7% or 9% to absorb some of the enemie's FPW. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Drain FPW Bullet A
Slot: 2X1
Credits: 0
VP points: 3000
Req. level: 1
Req. rank: S-Lieutenant 5
Double equip: No
Effect: When critical hit, 5% prob. absorb 150 FPW
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Drain FPW Bullet B
Slot: 2X1
Credits: 0
VP points: 7500
Req. level: 1
Req. rank: L-Colonel 5
Double equip: No
Effect: When critical hit, 7% prob. absorb 300 FPW |
Drain FPW Bullet C
Slot: 2X1
Credits: 0
VP points: 15000
Req. level: 1
Req. rank: M-General 5
Double equip: No
Effect: When critical hit, 9% prob. absorb 450 FPW |
PENETRATING BULLET |
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HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 5% or 7% to inflict 50/75/110 Damage every 2 seconds for 1 minute. The effect of the damage cannot be eliminated by the enemy with a Rescue Kit. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Penetrating Bullet A
Slot: 2X1
Credits: 0
VP points: 4500
Req. level: 1
Req. rank: Captain 1
Double equip: No
Effect: By 3% prob. randomly 50 DMG every 2 sec for 1 minute |
Penetrating Bullet B
Slot: 2X1
Credits: 0
VP points: 9000
Req. level: 1
Req. rank: L-Colonel 1
Double equip: No
Effect: By 5% prob. randomly 75 DMG every 2 sec for 1 minute |
Penetrating Bullet C
Slot: 2X1
Credits: 0
VP points: 18000
Req. level: 1
Req. rank: M-General 1
Double equip: No
Effect: By 7% prob. randomly 110 DMG every 2 sec for 1 minute
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SPLASH SHELL |
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HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 4% or 5% to do a splash damage, dealing damage to near tanks also. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Splash Shell A
Slot: 1X1
Credits: 375000
VP points: 25000
Req. level: 1
Req. rank: S-Lieutenant 5
Double equip: No
Effect: When critical, 3% prob. give splash effect with 1 step
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Splash Shell B
Slot: 1X2
Credits: 585000
VP points: 37500
Req. level: 1
Req. rank: L-Colonel 5
Double equip: No
Effect: When critical, 4% prob. give splash effect with 1 step |
Splash Shell C
Slot: 2X2
Credits: 375000
VP points: 25000
Req. level: 1
Req. rank: M-General 5
Double equip: No
Effect: When critical, 5% prob. give splash effect with 1 step |
ADHESION SHELL |
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HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 4% or 5% to inflict Turbulence, which slows down the enemy tank for a certain period. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Adhesion Shell A
Slot: 1X1
Credits: 225000
VP points: 15000
Req. level: 1
Req. rank: Lieutenant 5
Double equip: No
Effect: When critical, 3% prob. give Turbulence step 1 effect
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Adhesion Shell B
Slot: 2X1
Credits: 305000
VP points: 22500
Req. level: 1
Req. rank: L-Colonel 5
Double equip: No
Effect: When critical, 4% prob. give Turbulence step 1 effect |
Adhesion Shell C
Slot: 2X2
Credits: 395000
VP points: 29000
Req. level: 1
Req. rank: M-General 5
Double equip: No
Effect: When critical, 5% prob. give Turbulence step 1 effect |
IRON ARMOR SHELL |
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HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 4% or 5% to ignore the enemy tank's defence power, thus dealing more damage. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Iron Armor Shell A
Slot: 2X1
Credits: 580.000
VP points: 32.500
Req. level: 1
Req. rank: Captain 3
Double equip: No
Effect: When critical, 3% prob. ignore enemy defence power by 30%
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Iron Armor Shell B
Slot: 2X2
Credits: 754.000
VP points: 43.000
Req. level: 1
Req. rank: Colonel 3
Double equip: No
Effect: When critical, 4% prob. ignore enemy defence power by 30% |
Iron Armor Shell C
Slot: 3X2
Credits: 986.000
VP points: 55.000
Req. level: 1
Req. rank: L-General 3
Double equip: No
Effect: When critical, 5% prob. ignore enemy defence power by 30% |
LIGHT WEIGHT ARMOR PLATE |
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HOW TO USE IT: Increases the armor of the tank and speed. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Iron Armor Shell A
Slot: 2X2
Credits: 270.000
VP points: 18.000
Req. level: 1
Req. rank: Captain 3
Double equip: No
Effect: Tank armor 24 mm, speed 5 km/h increase
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Iron Armor Shell A
Slot: 3X2
Credits: 485.000
VP points: 35.000
Req. level: 1
Req. rank: L-Colonel 5
Double equip: No
Effect: Tank armor 35 mm, speed 6 km/h increase |
Iron Armor Shell A
Slot: 3X3
Credits: 750.000
VP points: 77.500
Req. level: 1
Req. rank: M-General 5
Double equip: No
Effect: Tank armor 60 mm, speed 7 km/h increase |
INSIDE HYDRANT |
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HOW TO USE IT: When your tank's health is below 30% and you are getting hit, there is a chance of 5%/7%/9% that the repair rate of your tank increases by 50%. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Inside Hydrant A
Slot: 2X1
Credits: 180.000
VP points: 10.000
Req. level: 1
Req. rank: Colonel 3
Double equip: No
Effect: When attacked below 30%. by 5% prob. in 1min. repair 50% increase
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Inside Hydrant B
Slot: 2X2
Credits: 270.000
VP points: 17.500
Req. level: 1
Req. rank: Lieutenant 5
Double equip: No
Effect: When attacked below 30%. by 7% prob. in 1min. repair 50% increase |
Inside Hydrant C
Slot: 3X2
Credits: 380.000
VP points: 20.750
Req. level: 1
Req. rank: Colonel 3
Double equip: No
Effect: When attacked below 30%. by 9% prob. in 1min. repair 50% increase |
REACTION ARMOR PLATE |
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HOW TO USE IT: When attacked, 3%/4%/5% probability to recover 30% amount from sustained damage. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Reaction Armor Plate A
Slot: 1X2
Credits: 210.000
VP points: 14.500
Req. level: 1
Req. rank: S-Lieutenant 1
Double equip: No
Effect: When attacked, 3% prob. recover 30% amount from attacked damage |
Reaction Armor Plate B
Slot: 2X2
Credits: 357.000
VP points: 24.750
Req. level: 1
Req. rank: L-Colonel 1
Double equip: No
Effect: When attacked, 4% prob. recover 30% amount from attacked damage
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Reaction Armor Plate C
Slot: 2X3
Credits: 420.000
VP points: 29.250
Req. level: 1
Req. rank: Colonel 7
Double equip: No
Effect: When attacked, 5% prob. recover 30% amount from attacked damage |
BREECH MECHANISM |
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HOW TO USE IT: Reloading time will be decreased by 12%/16%/18% and firepower will be increased by 20/30/40. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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Breech Mechanism A
Slot: 2X2
Credits: 398.000
VP points: 29.000
Req. level: 1
Req. rank: Captain 3
Double equip: No
Effect: Reloading time decrease by 12 and firepower increase by 20 |
Breech Mechanism B
Slot: 3X2
Credits: 645.000
VP points: 36.250
Req. level: 1
Req. rank: L-Colonel 5
Double equip: No
Effect: Reloading time decrease by 16 and firepower increase by 30
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Breech Mechanism C
Slot: 3X2
Credits: 750.000
VP points: 43.500
Req. level: 1
Req. rank: M.General 9
Double equip: No
Effect: Reloading time decrease by 18 and firepower increase by 40 |
HIGH POWER ENGINE |
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HOW TO USE IT: Tank speed will be improved by 5/7/9 km/h and turret speed by 20%/30%/40%. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank). |
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High Power Engine A
Slot: 2X2
Credits: 275.000
VP points: 18.000
Req. level: 1
Req. rank: Captain 3
Double equip: No
Effect: Tank speed 5 km/h increase and turret speed 20% increase |
High Power Engine B
Slot: 2x3
Credits: 295.000
VP points: 22.500
Req. level: 1
Req. rank: L-Colonel 5
Double equip: No
Effect: Tank speed 7 km/h increase and turret speed 30% increase
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High Power Engine C
Slot: 2x3
Credits: 550.000
VP points: 27.000
Req. level: 1
Req. rank: M.General 9
Double equip: No
Effect: Tank speed 9 km/h increase and turret speed 40% increase |