ABOUT

Strategy guides and game data for Blitz 1941 - MMO tank game. read more ...

PARTS


CARTRIGE

HOW TO USE IT: Place this part in your tanks to receive an extra number of shells. Useful for tanks that have a low number of shells or tanks with a high firing rate. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

 

Cartrige A

Slot: 1X1

Credits: 2000

VP points: 0

Req. level: 5

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Max shell capacity 10 increase

 

Cartrige B

Slot: 1X1

Credits: 4500

VP points: 0

Req. level: 10

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Max shell capacity 15 increase

Cartrige C

Slot: 2X1

Credits: 9500

VP points: 0

Req. level: 15

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Max shell capacity 20 increase

MUZZLE BREAK

HOW TO USE IT: The muzzle break decreases the shell reloading time up to a minimum of 2.5 seconds. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

Muzzle Break A

Slot: 2X1

Credits: 4000

VP points: 0

Req. level: 6

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Reloading time decreased by 3%

 

Muzzle Break B

Slot: 2X1

Credits: 6000

VP points: 0

Req. level: 11

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Reloading time decreased by 5%

Muzzle Break C

Slot: 3X1

Credits: 10000

VP points: 0

Req. level: 16

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Reloading time decreased by 8%

AIMING SIGHT

HOW TO USE IT: This part increases your tank damage. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

Aiming Sight A

Slot: 1X1

Credits: 5000

VP points: 0

Req. level: 7

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank Attack 3 increase

 

Aiming Sight B

Slot: 1X1

Credits: 10000

VP points: 0

Req. level: 11

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank Attack 5 increase

Aiming Sight C

Slot: 1X1

Credits: 25000

VP points: 0

Req. level: 17

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank Attack 7 increase

OIL PRESSURE PUMP

HOW TO USE IT: Increases the turning speed of the tanks turret. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

 

Oil Pressure Pump A

Slot: 1X1

Credits: 2500

VP points: 0

Req. level: 4

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Turret speed 7% increase

Oil Pressure Pump B

Slot: 1X2

Credits: 5000

VP points: 0

Req. level: 9

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Turret speed 18% increase

Oil Pressure Pump A

Slot: 2X2

Credits: 12500

VP points: 0

Req. level: 14

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Turret speed 45% increase

 

GUN BARREL

HOW TO USE IT: Increases the range, damage and chance of shell penetration of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

Gun Barrel A

Slot: 2X1

Credits: 2500

VP points: 0

Req. level: 8

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Shell speed in muzzle 2 increase

 

Gun Barrel AB

Slot: 3X1

Credits: 6500

VP points: 0

Req. level: 13

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Shell speed in muzzle 5 increase

Gun Barrel AC

Slot: 4X1

Credits: 12000

VP points: 0

Req. level: 18

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Shell speed in muzzle 7 increase

ASSIST ARMOR PLATE

HOW TO USE IT: Increases the armor of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

 

Assist Armor Plate A

Slot: 1X1

Credits: 3500

VP points: 0

Req. level: 3

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank armor by 4mm durability adding

 

Assist Armor Plate B

Slot: 2X2

Credits: 11000

VP points: 0

Req. level: 8

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank armor by 18mm durability adding

Assist Armor Plate C

Slot: 3X3

Credits: 21500

VP points: 0

Req. level: 13

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank armor by 45mm durability adding

CATAPULT

HOW TO USE IT: Increases the speed of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

 

Catapult A

Slot: 1X2

Credits: 5500

VP points: 0

Req. level: 7

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank speed by 2km durability increase

 

Catapult B

Slot: 2X2

Credits: 8500

VP points: 0

Req. level: 14

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank speed by 5km durability increase

Catapult C

Slot: 2X3

Credits: 14500

VP points: 0

Req. level: 19

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Tank speed by 9km durability increase

AUTO FIRE

HOW TO USE IT: This item eliminates the aiming system. However, this comes with a price: damage is reduced by 25% and the chance to do a critical is 3%.

 

 

 

Auto Fire

Slot: 2X2

Credits: 0

VP points: 0

Req. level: 1

Req. rank: Lieutenant 1

Double equip: Yes

 

Effect: Auto-aiming when shooting Damage down 25% Critical 3%

 

 

 

GUARD BLOCK

HOW TO USE IT: Increases the HP of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

 

Guard Block A

Slot: 2X2

Credits: 0

VP points:  1500

Req. level: 1

Req. rank: Lieutenant 4

Double equip: Yes

 

Effect: Tank HP 500 increase

 

Guard Block B

Slot: 2X2

Credits: 0

VP points: 2000

Req. level: 1

Req. rank: Captain 6

Double equip: Yes

 

Effect: Tank HP 650 increase

Guard Block C

Slot: 2X2

Credits: 0

VP points: 2500

Req. level: 1

Req. rank: Major 8

Double equip: Yes

 

Effect: Tank HP 800 increase

FUEL CAN

HOW TO USE IT: Increases the FPW of the tank. Double equipping is allowed (you can buy multiple parts of this kind and mount them on your tank).

 

 

 

Fuel Can A

Slot: 2X2

Credits: 0

VP points: 1250

Req. level: 1

Req. rank: S-Lieutenant 3

Double equip: Yes

 

Effect: Tankman FPW 100 increase

 

Fuel Can B

Slot: 2X2

Credits: 0

VP points: 1800

Req. level: 1

Req. rank: Major 6

Double equip: Yes

 

Effect: Tankman FPW 100 increase

Fuel Can C

Slot: 2X2

Credits: 0

VP points: 2350

Req. level: 1

Req. rank: Colonel 9

Double equip: Yes

 

Effect: Tankman FPW 100 increase

DRAIN FPW BULLET

HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 5%, 7% or 9% to absorb some of the enemie's FPW. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Drain FPW Bullet A

Slot: 2X1

Credits: 0

VP points: 3000

Req. level: 1

Req. rank: S-Lieutenant 5

Double equip: No

 

Effect: When critical hit, 5% prob. absorb 150 FPW

 

Drain FPW Bullet B

Slot: 2X1

Credits: 0

VP points: 7500

Req. level: 1

Req. rank: L-Colonel 5

Double equip: No

 

Effect: When critical hit, 7% prob. absorb 300 FPW

Drain FPW Bullet C

Slot: 2X1

Credits: 0

VP points: 15000

Req. level: 1

Req. rank: M-General 5

Double equip: No

 

Effect: When critical hit, 9% prob. absorb 450 FPW

PENETRATING BULLET

HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 5% or 7% to inflict 50/75/110 Damage every 2 seconds for 1 minute. The effect of the damage cannot be eliminated by the enemy with a Rescue Kit. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Penetrating Bullet A

Slot: 2X1

Credits: 0

VP points: 4500

Req. level: 1

Req. rank: Captain 1

Double equip: No

 

Effect: By 3% prob. randomly 50 DMG every 2 sec for 1 minute

Penetrating Bullet B

Slot: 2X1

Credits: 0

VP points: 9000

Req. level: 1

Req. rank: L-Colonel 1

Double equip: No

 

Effect: By 5% prob. randomly 75 DMG every 2 sec for 1 minute

Penetrating Bullet C

Slot: 2X1

Credits: 0

VP points: 18000

Req. level: 1

Req. rank: M-General 1

Double equip: No

 

Effect: By 7% prob. randomly 110 DMG every 2 sec for 1 minute

 

SPLASH SHELL

HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 4% or 5% to do a splash damage, dealing damage to near tanks also. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Splash Shell A

Slot: 1X1

Credits: 375000

VP points: 25000

Req. level: 1

Req. rank: S-Lieutenant 5

Double equip: No

 

Effect: When critical, 3% prob. give splash effect with 1 step

 

Splash Shell B

Slot: 1X2

Credits: 585000

VP points: 37500

Req. level: 1

Req. rank: L-Colonel 5

Double equip: No

 

Effect: When critical, 4% prob. give splash effect with 1 step

Splash Shell C

Slot: 2X2

Credits: 375000

VP points: 25000

Req. level: 1

Req. rank: M-General 5

Double equip: No

 

Effect: When critical, 5% prob. give splash effect with 1 step

ADHESION SHELL

HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 4% or 5% to inflict Turbulence, which slows down the enemy tank for a certain period. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Adhesion Shell A

Slot: 1X1

Credits: 225000

VP points: 15000

Req. level: 1

Req. rank: Lieutenant 5

Double equip: No

 

Effect: When critical, 3% prob. give Turbulence step 1 effect

 

Adhesion Shell B

Slot: 2X1

Credits: 305000

VP points: 22500

Req. level: 1

Req. rank: L-Colonel 5

Double equip: No

 

Effect: When critical, 4% prob. give Turbulence step 1 effect

Adhesion Shell C

Slot: 2X2

Credits: 395000

VP points: 29000

Req. level: 1

Req. rank: M-General 5

Double equip: No

 

Effect: When critical, 5% prob. give Turbulence step 1 effect

IRON ARMOR SHELL

HOW TO USE IT: When you to a critical hit on a tank, there is a chance of 3%, 4% or 5% to ignore the enemy tank's defence power, thus dealing more damage. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Iron Armor Shell A

Slot: 2X1

Credits: 580.000

VP points: 32.500

Req. level: 1

Req. rank: Captain 3

Double equip: No

 

Effect: When critical, 3% prob. ignore enemy defence power by 30%

 

Iron Armor Shell B

Slot: 2X2

Credits: 754.000

VP points: 43.000

Req. level: 1

Req. rank: Colonel 3

Double equip: No

 

Effect: When critical, 4% prob. ignore enemy defence power by 30%

Iron Armor Shell C

Slot: 3X2

Credits: 986.000

VP points: 55.000

Req. level: 1

Req. rank: L-General 3

Double equip: No

 

Effect: When critical, 5% prob. ignore enemy defence power by 30%

LIGHT WEIGHT ARMOR PLATE

HOW TO USE IT: Increases the armor of the tank and speed. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Iron Armor Shell A

Slot: 2X2

Credits: 270.000

VP points: 18.000

Req. level: 1

Req. rank: Captain 3

Double equip: No

 

Effect: Tank armor 24 mm, speed 5 km/h increase

 

Iron Armor Shell A

Slot: 3X2

Credits: 485.000

VP points: 35.000

Req. level: 1

Req. rank: L-Colonel 5

Double equip: No

 

Effect: Tank armor 35 mm, speed 6 km/h increase

Iron Armor Shell A

Slot: 3X3

Credits: 750.000

VP points: 77.500

Req. level: 1

Req. rank: M-General 5

Double equip: No

 

Effect: Tank armor 60 mm, speed 7 km/h increase

INSIDE HYDRANT

HOW TO USE IT: When your tank's health is below 30% and you are getting hit, there is a chance of 5%/7%/9% that the repair rate of your tank increases by 50%. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Inside Hydrant A

Slot: 2X1

Credits: 180.000

VP points: 10.000

Req. level: 1

Req. rank: Colonel 3

Double equip: No

 

Effect: When attacked below 30%. by 5% prob. in 1min. repair 50% increase

 

Inside Hydrant B

Slot: 2X2

Credits: 270.000

VP points: 17.500

Req. level: 1

Req. rank: Lieutenant 5

Double equip: No

 

Effect: When attacked below 30%. by 7% prob. in 1min. repair 50% increase

Inside Hydrant C

Slot: 3X2

Credits: 380.000

VP points: 20.750

Req. level: 1

Req. rank: Colonel 3

Double equip: No

 

Effect: When attacked below 30%. by 9% prob. in 1min. repair 50% increase

REACTION ARMOR PLATE

HOW TO USE IT: When attacked, 3%/4%/5% probability to recover 30% amount from sustained damage. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Reaction Armor Plate A

Slot: 1X2

Credits: 210.000

VP points: 14.500

Req. level: 1

Req. rank: S-Lieutenant 1

Double equip: No

 

Effect: When attacked, 3% prob. recover 30% amount from attacked damage

Reaction Armor Plate B

Slot: 2X2

Credits: 357.000

VP points: 24.750

Req. level: 1

Req. rank: L-Colonel 1

Double equip: No

 

Effect: When attacked, 4% prob. recover 30% amount from attacked damage

 

Reaction Armor Plate C

Slot: 2X3

Credits: 420.000

VP points: 29.250

Req. level: 1

Req. rank: Colonel 7

Double equip: No

 

Effect: When attacked, 5% prob. recover 30% amount from attacked damage

BREECH MECHANISM

HOW TO USE IT: Reloading time will be decreased by 12%/16%/18% and firepower will be increased by 20/30/40. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

Breech Mechanism A

Slot: 2X2

Credits: 398.000

VP points: 29.000

Req. level: 1

Req. rank: Captain 3

Double equip: No

 

Effect: Reloading time decrease by 12 and firepower increase by 20

Breech Mechanism B

Slot: 3X2

Credits: 645.000

VP points: 36.250

Req. level: 1

Req. rank: L-Colonel 5

Double equip: No

 

Effect: Reloading time decrease by 16 and firepower increase by 30

 

Breech Mechanism C

Slot: 3X2

Credits: 750.000

VP points: 43.500

Req. level: 1

Req. rank: M.General 9

Double equip: No

 

Effect: Reloading time decrease by 18 and firepower increase by 40

HIGH POWER ENGINE

HOW TO USE IT: Tank speed will be improved by 5/7/9 km/h and turret speed by 20%/30%/40%. Double equipping is NOT allowed (you can buy multiple parts of this kind but you can mount only one per tank).

 

 

 

 
High Power Engine A
 
Slot: 2X2

Credits: 275.000

VP points: 18.000

Req. level: 1

Req. rank: Captain 3

Double equip: No

 

Effect: Tank speed 5 km/h increase and turret speed 20% increase

High Power Engine B

Slot: 2x3

Credits: 295.000

VP points: 22.500

Req. level: 1

Req. rank:  L-Colonel 5 

Double equip: No

 

Effect: Tank speed 7 km/h increase and turret speed 30% increase

 

High Power Engine C

Slot: 2x3

Credits: 550.000

VP points: 27.000

Req. level: 1

Req. rank: M.General 9

Double equip: No

 

Effect: Tank speed 9 km/h increase and turret speed 40% increase