ABOUT

Strategy guides and game data for Blitz 1941 - MMO tank game. read more ...

MAPS‎ > ‎

//MAP BUILDING GUIDE


Tank Factory

Tank factories are the tank production buildings in game .When you get killed in the battlefield, you have the option to ressurected at a tank factory from the map. The tank factory has to be controlled by your side in order to spawn at that place. There are 2 type of tank factories:
  1. Offender/Defender Tank Factories: these are the main spawning areas for player tanks and are guarded by Fortress Guns. These type of tank factories cannot be conquered by other players, they can change their side only by conquering the map's Headquarters.
  2. Field Tank Factories: they are regular tank factories, scattered around the map and can be conquered by other players. They are usually guarded by a field gun, but they can be destroyed.
Budapest Tank Factory


Armory Depot

Armory Depots are buildings that restore your tank's HP and FPW's at an accelerated rate. They can be defended by Field Guns and NPS's.

Minks Armory Depot


Headquarters

The HQ determines who has possession over the Offender/Defender Tank Factories (see above more info about this type of Tank Factory) and some Field Guns scattered around the map. They can be captured, but it is advised to attempt this with some fellow players, because capturing a HQ can be very difficult. The HQ is always guarded by Infantry Tochka's, one of the most powerful defending NPC units in game and NPC tanks. Some HQ's have certain "blindspots", where you cannot be shot by the Infantry Tochka's, usually located between 2 Infantry Tochka's, close to the building. However, be careful because you can still get shot by NPC tanks around it.
Capturing the HQ will give a certain amount of EXP, VP and Creditswhich is divided between the players present at that moment on the map.

Budapest Headquarters


PowerPlant

The PowerPlant is responsible with the Buildings recovery rate if the building sustained some damage (from a conquering attempt). This is useful to capture because the enemy's buildings will not recover damage resulted from capturing. They are usually guarded by Field Guns.

Sevastopol Powerplant


Airfield

The Airfield allows you to summon the Backup skill in order to bomb a certain area. They are guarded, but can be captured easily because of the small gap between the control tower and the runway, masking you from damage of 3 guns.

Danzig Airfield


Radio Center

The Radio Center allows you to see the position of fellow players on the Strategic Map, if the building has been captured by your side. They are usually guarded but easy to capture.

Sevastopol Radio Center


Support tanks

They are not a building, but deserve a special attention because they are specific only to maps. Support tanks are special NPC's with high damage, high HP and low speed that are summoned on the map if your side is overpowered. The side that has below 50% of total players will receive Support Tanks. Generally they go to Hotspots, but once they see an enemy they will follow them. A good tactic is to get them to follow you to a TF.

~~~